Monday, January 7, 2013

Call of Duty: Black Ops II - 2013 Game Fest - Game 1


The second Call of Duty offering by Treyarch Studios is their best yet.

No one can deny the innovations that the COD franchise has brought to the competitive multiplayer arena in video games. Black Ops II delivers once again on the COD competitive multiplayer package. Multiplayer, however, is not where Black Ops II shines.

The real gem of Call of Duty: Black Ops II is its campaign.

A COD single-player campaign, I believe, consistently delivers on one thing: hollywood-style, edge-of-your-seat thrill-rides. As the player, you hold your controller and allow the game designers to take you down whatever road they have planned for you. The game infers a sense of urgency upon you, and if you don't move quickly, lives will be lost. In the end, you can't really fail. If you don't breach and clear a room properly, you'll be able to do it again. If a captor executes a hostage, you'll get another chance to take him out.

Black Ops II effectively takes away your safety net. The desperation behind your actions is very real. The execution of a prisoner with key intel in the past will change the outcome of a critical mission in the future. Failing to stop a terrorist from escaping with a hostage will prevent that hostage from helping you stop a very real terrorist threat. Not moving fast enough during the raid of a drug lord's mansion will result in the destruction of crucial documents.

Black Ops II is refreshing. If Infinity Ward can keep up with the standard set by Treyarch,  then I believe we'll continue to see great things from this franchise.

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